[UA] 1950s UA
Angus Fletcher
ethdem at gmail.com
Mon Jul 3 04:11:37 PDT 2006
Videomancers are right out unless you want to adapt the idea to radio
connisseurs with expensive equipment and shelves upon shelves of
magnetic tape in a fallout shelter of their own design hell bent on
saving The Shadow for humanity if the russkies drop the bomb.
On 7/3/06, Kevin White <kevin at theconfused.co.uk> wrote:
> Lo Folks,
>
> I have a campaign to plan out and, for my sins, have decided that I
> fancied setting it in the 1950s. This is partly cause I like the
> style, partly cause the players like the style and partly because of
> the post-war need for normality sets a nice backdrop to the utter
> weirdness that UA offers. Part of my plan is to try and play on this.
>
> With that in mind I am trying to thing of what wouldn't be there from
> core rules. I am thinking along the lines of no pornomancy, no Mak
> Attax. But what else would you suggest avoiding.
>
> Also if anyone has any suggested reading for 1950s detective type
> stuff that would be useful.
>
> Tar muchly,
>
> Kevin
>
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