[UA] What's behind door number 1?
Kevin White
kevin at theconfused.co.uk
Thu Jul 6 11:38:45 PDT 2006
Ok, so my 1950s campaign is slowly coming together (thanks for all
the ideas... btw if anyone is interested I also bumped into a thread
on RPG.net about film noir detective ideas http://forum.rpg.net/
showthread.php?t=28246 which had a fair amount of info and references).
I got my first character outline in and it is the classic I-have-no-
family idea. They were all murdered by the mob while the character
hid in a door to some extra-dimensional place.
Whilst I have nothing against tragic backgrounds I am tempted to
twist it a bit and had a couple of thoughts that I thought I would
share and bounce :)
1. All his family didn't die... his sister was actually taken and
indoctrinated into the mob and can either become a femme fatal (with
the possibility for some incestuous dodginess) or a damsel in
distress (heck.. with the same possibilities)
2. The dimensional portal was just a metaphor for the character and
they actually died, killed by the mob to bring the errant father back
into line, the whole my-family-died is a psychological construct to
save the character who is actually a ghost but doesn't accept it
3. All family members experienced the same portal to somewhere else
and each has lived in a universe where the rest of their family died.
One day the portal could appear again.
4. I suppose, another more mundane avenue for levers against the
character would be the families that they grew up with; foster or
adoptive.
Any thoughts of other interesting options?
Kevin
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