[UA] Unknown Firefly

Chris Cooper insectking at yahoo.com
Thu Oct 5 07:26:27 PDT 2006



--- Shawn Isenhart <isen0011 at umn.edu> wrote:

> One way to fix it would be to allow a player to
> purposely take a ship 
> failed notch in order to succeed at a roll.  Now you
> have a ton of plots 
> centered around trying to fix the ship, after you
> broke it last episode 
> doing that daring stunt. 

I envisioned the ship as a manifestation of the party.
They all have to pull their own weight together to
keep it going. I think the Madness Meter works a bit
more expressively than Spaceship Hit Points.

> But you need to make sure that the players know how
> to fix the ship - is 
> it a mechanic check, or time in a space port?

Presumeably most characters have some sort of
technical ability (like changing and rotating the
space tires) but there should be one mechanic.

> "The unobtainium has worn out - and the only mine is
> deep in Reaver 
> space."  -Nifty!

Unobtanium makes me laugh!

C.


I have a damn blog. Happy now?

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