[UA] Re: UA Digest, Vol 4, Issue 318

Svebor Midzic svebor at gmail.com
Mon Oct 16 11:20:42 PDT 2006


Hey Nenad, where are you from? Judging by your name I feel that you are
probably somewhere from around these parts. I am living in Belgrade and have
'To Go' so maybe if you are from around here we can meet or something...

On 10/16/06, ua-request at lists.unknown-armies.com <
ua-request at lists.unknown-armies.com> wrote:
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> Today's Topics:
>
>    1. UA in Vegas (Nenad Ristic)
>    2. Re: UA in Vegas (Dean Reilly)
>    3. Re: UA in Vegas (Nenad Ristic)
>    4. Re: UA in Vegas (Chris Cooper)
>    5. 'Vanishing Point' a UA Movie? (francis winkelman)
>    6. Re: UA in Vegas, Baby! (gregstolze at spamcop.net)
>    7. Re: UA in Vegas, Baby! (Tim Groth)
>    8. Re: UA in Vegas, Baby! (Chris Cooper)
>    9. Re: UA in Vegas (Chad Eagleton)
>   10. Re: UA in Vegas, Baby! (Mike Lake)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 16 Oct 2006 06:44:41 +0200
> From: "Nenad Ristic" <plosiguant at gmail.com>
> Subject: [UA] UA in Vegas
> To: "The Unknown Armies RPG Mailing List"
>         <ua at lists.unknown-armies.com>
> Message-ID:
>         <5789e6410610152144n379ffe3ay442ac9a65d6091df at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Sorry if this has been discussed before.
>
> I am planning to run a street-level game set in Las Vegas, with the
> characters playing employees of a Casino (yes, this was inspired by the TV
> Show "Las Vegas", even if I did only see bits of the first Season).
>
> So, does anybody have any suggestions or resources that would be usefull
> for
> running this?
> --
> My new roleplaying blog:
> http://incharacter.blogsome.com
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> ------------------------------
>
> Message: 2
> Date: Sun, 15 Oct 2006 23:21:13 -0700 (PDT)
> From: Dean Reilly <retrophrenologist at yahoo.com>
> Subject: Re: [UA] UA in Vegas
> To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> Message-ID: <20061016062113.98359.qmail at web55101.mail.re4.yahoo.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> If you haven't seen it, 'To Go' includes a section set in Las
> Vegas.  Oddly enough, it concerns a poker game hosted by a powerful Gambler
> avatar.  It has some local colour and characters that you could mine.
>
> Nenad Ristic <plosiguant at gmail.com> wrote:  Sorry if this has been
> discussed before.
>
> I am planning to run a street-level game set in Las Vegas, with the
> characters playing employees of a Casino (yes, this was inspired by the TV
> Show "Las Vegas", even if I did only see bits of the first Season).
>
> So, does anybody have any suggestions or resources that would be usefull
> for running this?
> --
> My new roleplaying blog:
> http://incharacter.blogsome.com_______________________________________________
> UA mailing list
> UA at lists.unknown-armies.com
> http://lists.unknown-armies.com/mailman/listinfo/ua
>
>
>
> ---------------------------------
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> rates.
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> ------------------------------
>
> Message: 3
> Date: Mon, 16 Oct 2006 08:23:43 +0200
> From: "Nenad Ristic" <plosiguant at gmail.com>
> Subject: Re: [UA] UA in Vegas
> To: "The Unknown Armies RPG Mailing List"
>         <ua at lists.unknown-armies.com>
> Message-ID:
>         <5789e6410610152323g784510cbs9d11e56c822a84e7 at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Thanks, I will take a look at it when I have some money to spend on
> roleplaying.
>
> Any suggestions in the meantime?
>
>
> On 10/16/06, Dean Reilly <retrophrenologist at yahoo.com> wrote:
> >
> > If you haven't seen it, 'To Go' includes a section set in Las Vegas.
> > Oddly enough, it concerns a poker game hosted by a powerful Gambler
> avatar.
> > It has some local colour and characters that you could mine.
> >
> > *Nenad Ristic <plosiguant at gmail.com>* wrote:
> >
> > Sorry if this has been discussed before.
> >
> > I am planning to run a street-level game set in Las Vegas, with the
> > characters playing employees of a Casino (yes, this was inspired by the
> TV
> > Show "Las Vegas", even if I did only see bits of the first Season).
> >
> > So, does anybody have any suggestions or resources that would be usefull
> > for running this?
> > --
> > My new roleplaying blog:
> >
> http://incharacter.blogsome.com_______________________________________________
> > UA mailing list
> > UA at lists.unknown-armies.com
> > http://lists.unknown-armies.com/mailman/listinfo/ua
> >
> >
> > ------------------------------
> > How low will we go? Check out Yahoo! Messenger's low PC-to-Phone call
> > rates.
> > <
> http://us.rd.yahoo.com/mail_us/taglines/postman8/*http://us.rd.yahoo.com/evt=39663/*http://voice.yahoo.com
> >
> >
> >
> > _______________________________________________
> > UA mailing list
> > UA at lists.unknown-armies.com
> > http://lists.unknown-armies.com/mailman/listinfo/ua
> >
> >
> >
>
>
> --
> My new roleplaying blog:
> http://incharacter.blogsome.com
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> ------------------------------
>
> Message: 4
> Date: Mon, 16 Oct 2006 01:30:33 -0700 (PDT)
> From: Chris Cooper <insectking at yahoo.com>
> Subject: Re: [UA] UA in Vegas
> To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> Message-ID: <20061016083033.37736.qmail at web55303.mail.re4.yahoo.com>
> Content-Type: text/plain; charset=iso-8859-1
>
>
>
> --- Nenad Ristic <plosiguant at gmail.com> wrote:
>
> > Thanks, I will take a look at it when I have some
> > money to spend on
> > roleplaying.
> >
> > Any suggestions in the meantime?
>
> Wiki is a good start:
> http://en.wikipedia.org/wiki/Las_Vegas
>
> Also check up some local, strange history, the
> Anasazi.
>
> C.
>
>
>
>
> __________________________________________________
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>
> ------------------------------
>
> Message: 5
> Date: Mon, 16 Oct 2006 10:46:40 +0000
> From: "francis winkelman" <tigerclawskank at hotmail.com>
> Subject: [UA] 'Vanishing Point' a UA Movie?
> To: ua at lists.unknown-armies.com
> Message-ID: <BAY13-F2131E892090E09E81E1B98C7090 at phx.gbl>
> Content-Type: text/plain; format=flowed
>
> I love 'Vanishing Point' but never thought of it as a UA Movie? But you
> are
> damn right about it looking like Kowalski is trying to Ascend as the Rebel
> Without A Cause. This is why the remake annoys me so much - they give
> Kowalski (now played by Viggo Mortenson) a proper heroic reaosn to race
> across the country (his wife is in labour).
>
> I didn't get the vibe that he was a loser so much as he turned his back on
> his previous jobs as a cop or racing car driver out of disgust at mdoern
> society.
>
> _________________________________________________________________
> Find accommodation FAST with MSN Search! http://search.msn.ie/
>
>
>
> ------------------------------
>
> Message: 6
> Date: Mon, 16 Oct 2006 12:57:25 +0000
> From: gregstolze at comcast.net (gregstolze at spamcop.net)
> Subject: Re: [UA] UA in Vegas, Baby!
> To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> Message-ID:
>         <
> 101620061257.25676.453381B5000D51B00000644C22064244130A9604019B9C090A9D09 at comcast.net
> >
>
>
> Not to belabor "Last Call" again but... "Last Call".
>
> Also "Positively Fifth Street" is pretty good
> http://www.amazon.com/Positively-Fifth-Street-Murderers-Cheetahs/dp/0374236488/sr=8-9/qid=1161002634/ref=sr_1_9/102-6238023-0012158?ie=UTF8&s=books
>
> There was also some book about kids from MIT counting cards.  That could
> make a really kewl red herring for casino employees.  "They're using
> MAAAAGIC!  Possibly with a K at the end!"  "No Jake, it's math."
>
> -G.
>
>
>
> ------------------------------
>
> Message: 7
> Date: Mon, 16 Oct 2006 09:09:03 -0400
> From: "Tim Groth" <tim.groth at gmail.com>
> Subject: Re: [UA] UA in Vegas, Baby!
> To: "The Unknown Armies RPG Mailing List"
>         <ua at lists.unknown-armies.com>
> Message-ID:
>         <8b0d04f30610160609w6343b13bsba6415ab1823541c at mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> >"They're using MAAAAGIC!  Possibly with a K at the end!"  "No Jake, it's
> math."
> >
> > -G.
>
> And the difference for the average person is...
>
>
> ------------------------------
>
> Message: 8
> Date: Mon, 16 Oct 2006 06:16:32 -0700 (PDT)
> From: Chris Cooper <insectking at yahoo.com>
> Subject: Re: [UA] UA in Vegas, Baby!
> To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> Message-ID: <20061016131632.35474.qmail at web55302.mail.re4.yahoo.com>
> Content-Type: text/plain; charset=iso-8859-1
>
>
>
> --- Tim Groth <tim.groth at gmail.com> wrote:
>
> > >"They're using MAAAAGIC!  Possibly with a K at the
> > end!"  "No Jake, it's math."
> > >
> > > -G.
> >
> > And the difference for the average person is...
>
> About the same as people watching What the Bleep? and
> actually knowing about Quantum Mechanics.
>
> C.
>
>
>
>
> __________________________________________________
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> ------------------------------
>
> Message: 9
> Date: Mon, 16 Oct 2006 06:51:14 -0700 (PDT)
> From: Chad Eagleton <ceagleto at yahoo.com>
> Subject: Re: [UA] UA in Vegas
> To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> Message-ID: <20061016135114.45920.qmail at web35610.mail.mud.yahoo.com>
> Content-Type: text/plain; charset=iso-8859-1
>
>
> > I am planning to run a street-level game set in Las
> > Vegas, with the
> > characters playing employees of a Casino (yes, this
> > was inspired by the TV
> > Show "Las Vegas", even if I did only see bits of the
> > first Season).
> >
> > So, does anybody have any suggestions or resources
> > that would be usefull for
> > running this?
>
> Movies:
> --Casino
> --Oceans 11 (the original and the *shudder* remake)
> --Bugsy
> --The Rat Pack
>
> TV Shows:
> --besides the obvious, check out Season Two of the
> noir opus Crime Story
>
> Books:
> --Last Call, definately Last Call
> --Casino by Nicholas Pileggi
> --James Elroy
>
> --Chad
>
> __________________________________________________
> Do You Yahoo!?
> Tired of spam?  Yahoo! Mail has the best spam protection around
> http://mail.yahoo.com
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>
> ------------------------------
>
> Message: 10
> Date: Mon, 16 Oct 2006 10:36:30 -0400
> From: "Mike Lake" <mdlake at well.com>
> Subject: Re: [UA] UA in Vegas, Baby!
> To: "The Unknown Armies RPG Mailing List"
>         <ua at lists.unknown-armies.com>
> Message-ID: <002001c6f130$80036c30$6900a8c0 at WAREHOUSE23>
> Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>         reply-type=response
>
>
> ----- Original Message -----
> From: "Tim Groth" <tim.groth at gmail.com>
>
>
> > >"They're using MAAAAGIC!  Possibly with a K at the end!"  "No Jake,
> it's
> > >math."
> >> -G.
> >
> > And the difference for the average person is...
>
> In the real world?  Math works whether you understand it or not, whether
> you
> believe it or not, and it works the same for everyone.  Magic doesn't.
>
> In a game world?  The general public believes in math, has ready access to
> mathematical experts, and can learn math given sufficient time/effort/xp.
> Magic is unreliable in the presence of competing beliefs, expert magical
> assistance is generally inaccessible to the public, and magic may be
> entirely unusable to normals, no matter how badly they want to use it or
> how
> hard they believe.
>
> For the average *PC*?  You don't have to betray a loved one or throw
> yourself in front of a bus to balance your checkbook, nor will a cabal of
> magical assassins try to ice you for measuring your carpet.
>
>
>
>
> ------------------------------
>
> _______________________________________________
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>
>
> End of UA Digest, Vol 4, Issue 318
> **********************************
>
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