[UA] Re: UA Digest, Vol 4, Issue 318
Nenad Ristic
plosiguant at gmail.com
Mon Oct 16 21:41:57 PDT 2006
While I am originally from Belgrade, I am currently living in South Africa,
but thanks for the offer.
I am glad to see that there are some roleplayers in Serbia. I might give
more thought to going back now :)
On 10/16/06, Svebor Midzic <svebor at gmail.com> wrote:
>
> Hey Nenad, where are you from? Judging by your name I feel that you are
> probably somewhere from around these parts. I am living in Belgrade and
> have
> 'To Go' so maybe if you are from around here we can meet or something...
>
> On 10/16/06, ua-request at lists.unknown-armies.com <ua-request at lists.unknown-armies.com>
> wrote:
> >
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> > than "Re: Contents of UA digest..."
> >
> >
> > Today's Topics:
> >
> > 1. UA in Vegas (Nenad Ristic)
> > 2. Re: UA in Vegas (Dean Reilly)
> > 3. Re: UA in Vegas (Nenad Ristic)
> > 4. Re: UA in Vegas (Chris Cooper)
> > 5. 'Vanishing Point' a UA Movie? (francis winkelman)
> > 6. Re: UA in Vegas, Baby! (gregstolze at spamcop.net)
> > 7. Re: UA in Vegas, Baby! (Tim Groth)
> > 8. Re: UA in Vegas, Baby! (Chris Cooper)
> > 9. Re: UA in Vegas (Chad Eagleton)
> > 10. Re: UA in Vegas, Baby! (Mike Lake)
> >
> >
> > ----------------------------------------------------------------------
> >
> > Message: 1
> > Date: Mon, 16 Oct 2006 06:44:41 +0200
> > From: "Nenad Ristic" <plosiguant at gmail.com>
> > Subject: [UA] UA in Vegas
> > To: "The Unknown Armies RPG Mailing List"
> > < ua at lists.unknown-armies.com>
> > Message-ID:
> > <5789e6410610152144n379ffe3ay442ac9a65d6091df at mail.gmail.com>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Sorry if this has been discussed before.
> >
> > I am planning to run a street-level game set in Las Vegas, with the
> > characters playing employees of a Casino (yes, this was inspired by the
> > TV
> > Show "Las Vegas", even if I did only see bits of the first Season).
> >
> > So, does anybody have any suggestions or resources that would be usefull
> > for
> > running this?
> > --
> > My new roleplaying blog:
> > http://incharacter.blogsome.com
> > -------------- next part --------------
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> > URL: http://lists.unknown-armies.com/pipermail/ua/attachments/20061016/7d036fc3/attachment-0001.html
> >
> >
> > ------------------------------
> >
> > Message: 2
> > Date: Sun, 15 Oct 2006 23:21:13 -0700 (PDT)
> > From: Dean Reilly <retrophrenologist at yahoo.com>
> > Subject: Re: [UA] UA in Vegas
> > To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> > Message-ID: <20061016062113.98359.qmail at web55101.mail.re4.yahoo.com >
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > If you haven't seen it, 'To Go' includes a section set in Las
> > Vegas. Oddly enough, it concerns a poker game hosted by a powerful Gambler
> > avatar. It has some local colour and characters that you could mine.
> >
> > Nenad Ristic <plosiguant at gmail.com> wrote: Sorry if this has been
> > discussed before.
> >
> > I am planning to run a street-level game set in Las Vegas, with the
> > characters playing employees of a Casino (yes, this was inspired by the TV
> > Show "Las Vegas", even if I did only see bits of the first Season).
> >
> > So, does anybody have any suggestions or resources that would be usefull
> > for running this?
> > --
> > My new roleplaying blog:
> > http://incharacter.blogsome.com_______________________________________________
> > UA mailing list
> > UA at lists.unknown-armies.com
> > http://lists.unknown-armies.com/mailman/listinfo/ua
> >
> >
> >
> > ---------------------------------
> > How low will we go? Check out Yahoo! Messenger's low PC-to-Phone call
> > rates.
> > -------------- next part --------------
> > An HTML attachment was scrubbed...
> > URL:
> > http://lists.unknown-armies.com/pipermail/ua/attachments/20061015/f8348bdb/attachment-0001.html
> >
> > ------------------------------
> >
> > Message: 3
> > Date: Mon, 16 Oct 2006 08:23:43 +0200
> > From: "Nenad Ristic" < plosiguant at gmail.com>
> > Subject: Re: [UA] UA in Vegas
> > To: "The Unknown Armies RPG Mailing List"
> > <ua at lists.unknown-armies.com >
> > Message-ID:
> > <5789e6410610152323g784510cbs9d11e56c822a84e7 at mail.gmail.com>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Thanks, I will take a look at it when I have some money to spend on
> > roleplaying.
> >
> > Any suggestions in the meantime?
> >
> >
> > On 10/16/06, Dean Reilly <retrophrenologist at yahoo.com > wrote:
> > >
> > > If you haven't seen it, 'To Go' includes a section set in Las Vegas.
> > > Oddly enough, it concerns a poker game hosted by a powerful Gambler
> > avatar.
> > > It has some local colour and characters that you could mine.
> > >
> > > *Nenad Ristic <plosiguant at gmail.com>* wrote:
> > >
> > > Sorry if this has been discussed before.
> > >
> > > I am planning to run a street-level game set in Las Vegas, with the
> > > characters playing employees of a Casino (yes, this was inspired by
> > the TV
> > > Show "Las Vegas", even if I did only see bits of the first Season).
> > >
> > > So, does anybody have any suggestions or resources that would be
> > usefull
> > > for running this?
> > > --
> > > My new roleplaying blog:
> > > http://incharacter.blogsome.com_______________________________________________
> >
> > > UA mailing list
> > > UA at lists.unknown-armies.com
> > > http://lists.unknown-armies.com/mailman/listinfo/ua
> > >
> > >
> > > ------------------------------
> > > How low will we go? Check out Yahoo! Messenger's low PC-to-Phone call
> > > rates.
> > > <http://us.rd.yahoo.com/mail_us/taglines/postman8/*http://us.rd.yahoo.com/evt=39663/*http://voice.yahoo.com
> > >
> > >
> > >
> > > _______________________________________________
> > > UA mailing list
> > > UA at lists.unknown-armies.com
> > > http://lists.unknown-armies.com/mailman/listinfo/ua
> > >
> > >
> > >
> >
> >
> > --
> > My new roleplaying blog:
> > http://incharacter.blogsome.com
> > -------------- next part --------------
> > An HTML attachment was scrubbed...
> > URL:
> > http://lists.unknown-armies.com/pipermail/ua/attachments/20061016/84bfdb42/attachment-0001.html
> >
> > ------------------------------
> >
> > Message: 4
> > Date: Mon, 16 Oct 2006 01:30:33 -0700 (PDT)
> > From: Chris Cooper < insectking at yahoo.com>
> > Subject: Re: [UA] UA in Vegas
> > To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com >
> > Message-ID: <20061016083033.37736.qmail at web55303.mail.re4.yahoo.com>
> > Content-Type: text/plain; charset=iso-8859-1
> >
> >
> >
> > --- Nenad Ristic <plosiguant at gmail.com> wrote:
> >
> > > Thanks, I will take a look at it when I have some
> > > money to spend on
> > > roleplaying.
> > >
> > > Any suggestions in the meantime?
> >
> > Wiki is a good start:
> > http://en.wikipedia.org/wiki/Las_Vegas
> >
> > Also check up some local, strange history, the
> > Anasazi.
> >
> > C.
> >
> >
> >
> >
> > __________________________________________________
> > Do You Yahoo!?
> > Tired of spam? Yahoo! Mail has the best spam protection around
> > http://mail.yahoo.com
> >
> >
> > ------------------------------
> >
> > Message: 5
> > Date: Mon, 16 Oct 2006 10:46:40 +0000
> > From: "francis winkelman" <tigerclawskank at hotmail.com>
> > Subject: [UA] 'Vanishing Point' a UA Movie?
> > To: ua at lists.unknown-armies.com
> > Message-ID: <BAY13-F2131E892090E09E81E1B98C7090 at phx.gbl>
> > Content-Type: text/plain; format=flowed
> >
> > I love 'Vanishing Point' but never thought of it as a UA Movie? But you
> > are
> > damn right about it looking like Kowalski is trying to Ascend as the
> > Rebel
> > Without A Cause. This is why the remake annoys me so much - they give
> > Kowalski (now played by Viggo Mortenson) a proper heroic reaosn to race
> > across the country (his wife is in labour).
> >
> > I didn't get the vibe that he was a loser so much as he turned his back
> > on
> > his previous jobs as a cop or racing car driver out of disgust at mdoern
> > society.
> >
> > _________________________________________________________________
> > Find accommodation FAST with MSN Search! http://search.msn.ie/
> >
> >
> >
> > ------------------------------
> >
> > Message: 6
> > Date: Mon, 16 Oct 2006 12:57:25 +0000
> > From: gregstolze at comcast.net (gregstolze at spamcop.net)
> > Subject: Re: [UA] UA in Vegas, Baby!
> > To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> > Message-ID:
> > <101620061257.25676.453381B5000D51B00000644C22064244130A9604019B9C090A9D09 at comcast.net
> > >
> >
> >
> > Not to belabor "Last Call" again but... "Last Call".
> >
> > Also "Positively Fifth Street" is pretty good http://www.amazon.com/Positively-Fifth-Street-Murderers-Cheetahs/dp/0374236488/sr=8-9/qid=1161002634/ref=sr_1_9/102-6238023-0012158?ie=UTF8&s=books
> >
> >
> > There was also some book about kids from MIT counting cards. That could
> > make a really kewl red herring for casino employees. "They're using
> > MAAAAGIC! Possibly with a K at the end!" "No Jake, it's math."
> >
> > -G.
> >
> >
> >
> > ------------------------------
> >
> > Message: 7
> > Date: Mon, 16 Oct 2006 09:09:03 -0400
> > From: "Tim Groth" <tim.groth at gmail.com>
> > Subject: Re: [UA] UA in Vegas, Baby!
> > To: "The Unknown Armies RPG Mailing List"
> > <ua at lists.unknown-armies.com>
> > Message-ID:
> > < 8b0d04f30610160609w6343b13bsba6415ab1823541c at mail.gmail.com>
> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> >
> > >"They're using MAAAAGIC! Possibly with a K at the end!" "No Jake,
> > it's math."
> > >
> > > -G.
> >
> > And the difference for the average person is...
> >
> >
> > ------------------------------
> >
> > Message: 8
> > Date: Mon, 16 Oct 2006 06:16:32 -0700 (PDT)
> > From: Chris Cooper < insectking at yahoo.com>
> > Subject: Re: [UA] UA in Vegas, Baby!
> > To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> > Message-ID: < 20061016131632.35474.qmail at web55302.mail.re4.yahoo.com>
> > Content-Type: text/plain; charset=iso-8859-1
> >
> >
> >
> > --- Tim Groth <tim.groth at gmail.com> wrote:
> >
> > > >"They're using MAAAAGIC! Possibly with a K at the
> > > end!" "No Jake, it's math."
> > > >
> > > > -G.
> > >
> > > And the difference for the average person is...
> >
> > About the same as people watching What the Bleep? and
> > actually knowing about Quantum Mechanics.
> >
> > C.
> >
> >
> >
> >
> > __________________________________________________
> > Do You Yahoo!?
> > Tired of spam? Yahoo! Mail has the best spam protection around
> > http://mail.yahoo.com
> >
> >
> > ------------------------------
> >
> > Message: 9
> > Date: Mon, 16 Oct 2006 06:51:14 -0700 (PDT)
> > From: Chad Eagleton <ceagleto at yahoo.com>
> > Subject: Re: [UA] UA in Vegas
> > To: The Unknown Armies RPG Mailing List <ua at lists.unknown-armies.com>
> > Message-ID: < 20061016135114.45920.qmail at web35610.mail.mud.yahoo.com>
> > Content-Type: text/plain; charset=iso-8859-1
> >
> >
> > > I am planning to run a street-level game set in Las
> > > Vegas, with the
> > > characters playing employees of a Casino (yes, this
> > > was inspired by the TV
> > > Show "Las Vegas", even if I did only see bits of the
> > > first Season).
> > >
> > > So, does anybody have any suggestions or resources
> > > that would be usefull for
> > > running this?
> >
> > Movies:
> > --Casino
> > --Oceans 11 (the original and the *shudder* remake)
> > --Bugsy
> > --The Rat Pack
> >
> > TV Shows:
> > --besides the obvious, check out Season Two of the
> > noir opus Crime Story
> >
> > Books:
> > --Last Call, definately Last Call
> > --Casino by Nicholas Pileggi
> > --James Elroy
> >
> > --Chad
> >
> > __________________________________________________
> > Do You Yahoo!?
> > Tired of spam? Yahoo! Mail has the best spam protection around
> > http://mail.yahoo.com
> >
> >
> > ------------------------------
> >
> > Message: 10
> > Date: Mon, 16 Oct 2006 10:36:30 -0400
> > From: "Mike Lake" < mdlake at well.com>
> > Subject: Re: [UA] UA in Vegas, Baby!
> > To: "The Unknown Armies RPG Mailing List"
> > <ua at lists.unknown-armies.com>
> > Message-ID: < 002001c6f130$80036c30$6900a8c0 at WAREHOUSE23>
> > Content-Type: text/plain; format=flowed; charset="iso-8859-1";
> > reply-type=response
> >
> >
> > ----- Original Message -----
> > From: "Tim Groth" < tim.groth at gmail.com>
> >
> >
> > > >"They're using MAAAAGIC! Possibly with a K at the end!" "No Jake,
> > it's
> > > >math."
> > >> -G.
> > >
> > > And the difference for the average person is...
> >
> > In the real world? Math works whether you understand it or not, whether
> > you
> > believe it or not, and it works the same for everyone. Magic doesn't.
> >
> > In a game world? The general public believes in math, has ready access
> > to
> > mathematical experts, and can learn math given sufficient
> > time/effort/xp.
> > Magic is unreliable in the presence of competing beliefs, expert magical
> > assistance is generally inaccessible to the public, and magic may be
> > entirely unusable to normals, no matter how badly they want to use it or
> > how
> > hard they believe.
> >
> > For the average *PC*? You don't have to betray a loved one or throw
> > yourself in front of a bus to balance your checkbook, nor will a cabal
> > of
> > magical assassins try to ice you for measuring your carpet.
> >
> >
> >
> >
> > ------------------------------
> >
> > _______________________________________________
> > UA mailing list
> > UA at lists.unknown-armies.com
> > http://lists.unknown-armies.com/mailman/listinfo/ua
> >
> >
> > End of UA Digest, Vol 4, Issue 318
> > **********************************
> >
>
>
> _______________________________________________
> UA mailing list
> UA at lists.unknown-armies.com
> http://lists.unknown-armies.com/mailman/listinfo/ua
>
>
>
--
My new roleplaying blog:
http://incharacter.blogsome.com
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