[UA] Reactive vs Proactive Players

Chris Cooper insectking at yahoo.com
Fri Sep 15 02:16:07 PDT 2006



--- Jesús Couto <jesus.couto at gmail.com> wrote:

> Having the same problem hear, but UA kind of
> self-selects the proactive players.

It does help but sometimes a GM is dealt reactive
players. This is sometimes because the players are
unfamiliar with the game and are afraid of stepping on
the metagame.

By applicable design, UA does help immensely.

C.

I have a damn blog. Happy now?

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