[UA] Reactive vs Proactive Players
Chris Cooper
insectking at yahoo.com
Fri Sep 15 02:16:07 PDT 2006
--- Jesús Couto <jesus.couto at gmail.com> wrote:
> Having the same problem hear, but UA kind of
> self-selects the proactive players.
It does help but sometimes a GM is dealt reactive
players. This is sometimes because the players are
unfamiliar with the game and are afraid of stepping on
the metagame.
By applicable design, UA does help immensely.
C.
I have a damn blog. Happy now?
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