[UA] Re: Mathematics of focus shifts
Joshua Clark
talespinner at gmail.com
Wed Jan 17 08:21:32 PST 2007
> Proportionally his gain is larger: your average damage has multiplied by
> ~ 2.17, while his has gone up by a factor of 3.82. (Which is how I
> explain my simulation results to myself, but I'm not 100% sure this is
> the correct explanation.)
Right, but the question is whether proportionality is a better metric than
the raw numbers in this case. Getting a boost from 1 point of damage to 2
points is a 100% proportional increase, and is something most characters can
shrug off (as much as you can really 'shrug off' any kind of hurt in UA).
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