[UA] Stupid Newbie GM questions...

David Lowe david.joseph.lowe at gmail.com
Thu May 15 08:04:47 PDT 2008


Well I've played UA a few times and am getting a game set up for people who
haven't. Because I want them to have more obscure games on the table.

So far I'm plotting my story out for about a month. It's a rough guideline.
I'm a from the hip GM, so most of it will be player driven.

On Thu, May 15, 2008 at 10:02 AM, Anthony H. <ars.mysteriorum at gmail.com>
wrote:

> You know, I've owned UA for years and never once ran it. It's one of the
> most daunting games to make a plot for. I love the material though. I just
> wish I could shape it into a workable plot...
>
> The other issue is players. I live in South Dakota, where RPGs are still
> the work of the Devil. It makes it a bit difficult to find players that play
> anything other than d20 or Exalted, as there is no audience for the "more
> obscure" games.
>
> So... is it hard to make up a story? How much time do you usually spend
> planning a session?
>
>   On Thu, May 15, 2008 at 9:55 AM, Eslington ~ <eslington at gmail.com>
> wrote:
>
>> It's suggested that for a street level game, a PC could start with up
>> to three hardened notches their choice of madness meters, if they take
>> a failed notch on meters of their choice in exchange.
>>
>> So you could, say, take two hardened notches on Violence and one
>> hardened notch on Isolation, but would have to also take on three
>> failed notches on meters of your choice.
>>
>> Also note that upon becoming adepts, characters take on one hardened
>> and one failed notch on the Unnatural Meter to reflect their exposure
>> to the supernatural.
>>
>> As a GM though, these are reccomendations. Rules to bend as you see fit.
>>
>> If you feel your player's character concepts justify them, you can let
>> your players write their own madness meters out as they choose, within
>> any boundries you choose to set.
>>
>> You might want to avoid this if your players don't quite "get" the
>> system and are likely see being totally hardened on a meter as a path
>> to invulnerability rather than a descent into inhumanity.
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>>
>
>
>
> --
> "Disbelief in magic can force a poor soul into believing in government and
> business."
>
> - Tom Robbins
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